Everyone knows the sketch “I like trains”, and probably someone thought of making it with a video camera. But how can you simulate being run over by a train without hurting yourself? With computer graphics, of course, and Kdenlive’s help.
Since the first video was released, the ASDFmovie series has reached hundreds of millions of views: the second episode ( http://www.youtube.com/watch?v=tKB4h9gvmm0 ) alone has over 40 million hits on YouTube. In addition, these films have been dubbed in different languages (including Italian) and on the internet there are T-shirts with drawings taken from these cartoons. It is a collection of nonsense sktech, a sort of evolution of the English humor of Monty Python. Among the many scenes, the most famous is the one of the little man who says “I like trains” and immediately after he is hit by a train arrived from no one knows where. We took inspiration from this scene to present you with a very useful visual effect, which can easily be achieved with Kdenlive: we want a movie in which an actor is hit by a train. And of course, we don’t really want anything to happen to the actor. The trick is to make two videos: first fix the video camera on a tripod and choose a shot. It is essential that the shooting position is the same in both movies. The first video must contain the passage of the train: obviously it starts shooting when the train has not yet entered the frame, and ends when it is definitely gone. The other video consists of the actor who pretends to receive a push from the same side from which the train arrived, and falls: in our example video we decided to leave the actor lying on the ground for a few seconds, in order to do it appear after the passage of the train. Of course you can decide not to show the actor after the passage of the train, to leave viewers with doubt about the fate of the protagonist, or make him appear thrown elsewhere. This second option is relatively easy to carry out, and it can be done in this way: first you film the falling actor and then, with the video camera still on the same shot, the passage of the train is resumed. Immediately after the disappearance of the train from the scene, the video camera is rotated to follow the train ride (so much now the video of the falling actor has already been made and we don’t need to keep the shot) and the actor is embraced to a tree, thus giving the illusion that it was hit by the train and thrown against the tree as would happen in a cartoon. From the assembly point of view, however, in any way we intend to achieve the final effect, the trick is the same: it consists of superimposing the movie of the actor on the train. Then you cut out the figure of the actor so that it is the only visible thing on that track. Finally, an actor’s translation is caused by using the Composite transition so that he looks really thrown forward as soon as he is hit by the train. You can find the example video at the following address: http://www.youtube.com/watch?v=i0pcF87a3F8
Shooting techniques
This effect lasts less than a second, so the viewer does not have time to notice the details, but in order to obtain a realistic effect, several attempts may still be necessary: once you understand the mechanism, everything becomes very simple. Meanwhile, we can anticipate that the best result is obtained by framing the train almost perpendicularly, so as to have a fairly realistic perspective even during the translation of the actor’s body. The beauty of this technique is that it can be used to simulate practically any collision with an object (a car, a motorcycle, etc.). Not only that: even the jump of an obstacle in complete safety can be achieved with this same technique, making the person jump without the obstacle (for example a car thrown at full speed) is present and then filming the passage of the object from jump.
Our clips
We upload the video clips
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A transition phase
We need to properly overlay clips with the composite transition
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A transition phase
Rotoscoping must be added to the transition
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Everything in its place
We move the clips and the image of the actor to the correct position
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